NNovaWildForge

Adelaide Game Studio · Est. 2014

We forge worlds worth getting lost in.

NovaWildForge is a 28-person game studio on Grenfell Street, building original titles, multiplayer tech and live esports broadcasts for players across Australia and beyond.

Call the studio: +61 8 8231 5674

Who we are

A craft studio for ambitious games.

From a converted warehouse in Adelaide’s East End, our designers, engineers and artists ship games that punch well above their budget. We pair Unity and Unreal pipelines with a tight feedback loop, so every prototype is playable within weeks, not quarters.

11
Shipped titles
4.6M
Players reached
12
Industry awards
“Great games aren’t found in design documents. They’re forged at the controller, one playtest at a time.”
— Mara Whitlock, Studio Director
Concept art workstation at NovaWildForge
Engineers tuning a multiplayer build
Capture stage for esports production

What we make

Services built for shipping.

Engagements run from quick prototypes to full multi-year productions. Studio hours are Monday to Friday, 9am–6pm ACST.

Custom Game Development

Full-cycle Unity & Unreal builds across PC, console and mobile. 4–9 month delivery, from A$48,000.

Multiplayer & Backend Engineering

Dedicated netcode, matchmaking and live server fleets that hold up under launch-day load. From A$12,500 per project.

Game Art & 3D Assets

Stylised characters, environments and VFX produced in-house. From A$2,800 per asset pack.

Esports Tournament Production

On-site and online brackets with casting, observer tools and broadcast overlays. From A$6,500 per event.

QA & Certification Testing

Console cert prep for PlayStation, Xbox and Switch, plus compatibility passes. A$95 per hour.

LiveOps & Player Analytics

Seasonal content, retention loops and dashboards that keep communities active. From A$3,200 per month.

Selected work

Games we’ve forged.

A snapshot of recent original IP and client collaborations from the Adelaide studio.

Aether Drift

Anti-gravity Racer · 2024

Aether Drift

A neon time-trial racer with 60-player ghost lobbies, built in Unreal Engine 5 and featured at PAX Aus.

Hollow Reign

Dark Fantasy ARPG · 2023

Hollow Reign

A hand-painted action RPG with deterministic co-op netcode and a 40-hour campaign across six biomes.

Pixel Frontier

Co-op Survival · 2022

Pixel Frontier

A cozy survival builder that crossed 1.2M downloads, with cross-play between Switch and Steam.

Starbound Tactics

Turn-based Strategy · 2021

Starbound Tactics

A grid-tactics title with a deep modding toolkit, now powering community tournaments worldwide.

Voices

What partners and players say.

NovaWildForge took our rough vertical slice and shipped a console-ready game in eight months. Their netcode just works — zero rollback complaints at launch.
DDaniel R.Publisher, Melbourne
The art team nailed our stylised look on the first pass. Watching Hollow Reign sell out its launch week was unreal.
PPriya S.Creative Lead, Sydney
Their esports crew ran our national finals flawlessly — clean overlays, sharp casting and not a single dropped feed across two days.
AAaron T.Tournament Organiser, Adelaide
I’ve sunk 300 hours into Pixel Frontier. The seasonal LiveOps updates keep our whole guild coming back.
CChloe M.Community Player, Perth

Good to know

Frequently asked questions.

We build primarily in Unity and Unreal Engine 5, shipping to PC, PlayStation, Xbox, Nintendo Switch and mobile. For lightweight web titles we also use bespoke TypeScript engines. We can advise on the best fit during your free initial consultation.

Prototypes typically start around A$48,000, while full productions vary with scope, platforms and live-service needs. After a discovery call we provide a fixed-scope quote with clear milestones so there are no surprises mid-project.

Absolutely. While our team works from Grenfell Street in the Adelaide CBD, around half of our clients are interstate or overseas. We run weekly build reviews over video and share playable branches so distance is never a blocker.

Yes. We regularly rescue stalled builds and inherited codebases. We begin with a paid technical audit, document the risks, then propose a realistic path to ship or relaunch your title.

For client work, you retain full ownership of the IP, source and assets we create for you. Licensing for any shared NovaWildForge tooling is spelled out plainly in the contract before work begins.

Get in touch

Let’s build your next game.

Tell us about your project and we’ll get back within two business days. Studio visits on Grenfell Street are by appointment.

Studio115 Grenfell Street, Adelaide SA 5000
HoursMon–Fri, 9am–6pm ACST